Puppet system 2.0 Puppets will be changed around and will also now pay for the rank instead of materials.
Ranking:
- D-Ranked -40k
- C-Ranked - 60k
- B-Ranked -100k
- A-Ranked - 500k
- S-Ranked - 1mil
- Human Puppets - are automatically considered S-Ranked,
Below is the template for which you will copy to design your own puppets.
Template: - Code:
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[b]Puppet Name:[/b] (What is the name of your puppet?)
[b]Rank:[/b] (According to the scale what rank does your puppet fall under?)
[b]Description:[/b] (What does the puppet look like and how do the weapons inside the puppet work?)
Now puppets have there own stats! You can upgrade lower ranking puppets by paying the difference in ranks. Can only level up one rank at a time. Here are the stats for the puppets
D Ranked-300
C Ranked-600
B Ranked-900
A Ranked-1200
S Ranked-1500
You can put the stats in in here right under the puppet when it is created.
- Code:
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[b]Power:[/b](How strong your puppets attacks are)
[b]Speed:[/b](How fast your puppet is able to move)
[b]Endurance:[/b](How much damage your puppet can take)
[b]Mobility:[/b](How fluent your puppets movements are. The higher the rank, the more human like movements it will make. That way it doesn't move like Frankenstein monster when attacking.)
The mobility will work as such.
0-100: moves the whole section of that part to do attacks
101-200:moves only half of the section to attack. (So it can basically flex it arm to attack instead of having the whole arm pointing out)
201-299: puppet can move each individual part of the puppet to move fluently through the battle field.
300+:Moves it's whole body as freely as possible when making it's attacks